I'm a game designer/programmer, instructional designer, composer, and audio designer who is deeply fascinated by the performant and emergent experiences of complex and demanding gameplay systems.
I've worked for 8 years in a variety of different capacities in online learning, technical writing, and instructional design. I currently work as a consultant in instructional design.
In 2012, I started taking computer music composition seriously, after briefly entertaining the idea of forming a band with friends a year or two prior. My first published release was the original soundtrack for the free Android game Laser Ninja. I am primarily a pianist and a vocalist, but have also taken lessons in violin and guitar.
In 2013, I took my first game development course in college and have been working on a variety of student and independent game projects since then, several of which have been tragically lost. I often found myself filling audio and music roles on teams of mostly graphic designers and programmers, but eventually found that designing and implementing gameplay systems is my primary interest.